Recently I was browsing for Linux/UNIX on GameDev.net, probably the largest website about game development in general, but it's hard find something specific. In principle it doesn't realy matter, because game development is beside technical details and tools always the same. Anyway, it's bothering to study both technologies, and is time consuming as well.
However, a member of their site thought it might be good idea to introduce to Linux game development, and is writing a series of five articles about development tools, usage, and distribution.
As this is an introduction, it's especially useful for beginners and developers of other platforms, considering about developing for Linux too.